Update: A previous version of this font used an arbitrary mapping instead of the proposed Kunrei-shiki romaji mapping. If you want that version of the font for whatever reason, you can find it here. A new Zelda game is upon us, and it contains a new writing system, and so it is time for me […]
Author: Jon
In the world of open source software, the phrase “scratching one’s own itches” comes up pretty frequently. The idea is this: If you’re working on a problem and find you’re missing a useful tool, you can build it yourself and share it with the community. When enough people do this, we get great tools. I’ve […]
As you step into the quaint country tavern, eager for a pint and a bite to eat after a long day on the road, you overhear a farmer complaining loudly of his pigs going missing in the night. The fellow he’s talking to spits and says “I suspect I know what did that! I caught […]
Update: An earlier version of this font used . (period) for syllable inversion. The new version uses _ (underscore) instead. I haven’t even played this game yet, but I saw that it had its own writing system, so I decided to jump on creating a font for it! First things first, here’s the download: Tunic […]
Download: OcarinaOfTime.zip Not content to remaster fonts from one Zelda game, I have created one for Ocarina of Time! Behold: This font is the version featured in Ocarina of Time 3D and the Hyrule Encyclopedia. It is set up so you can type romaji and get the syllable glyphs shown in the table above (limited […]
Font download: WindWaker.zip If you’ve ever played Link’s cel-shaded seafaring adventure on the GameCube (or its HD remake), you’re no doubt familiar with the writing that is the subject of this post. It features prominently throughout the game, written on signs, letters, and maps, and even appearing in speech boxes. Perhaps you have wondered if […]
To Catch Starlight
13.7 billion years ago, the first stars formed. 4.5 billion years ago, the Earth, our only home, coalesced from a cloud of dust. 3.5 billion years ago, life arose on our world. 440 million years ago, the first land animals left the primordial ocean behind 65 million years ago, some of the earliest mammals survived […]
Quite a few updates have come out since my last post about REKS, so I figured it was high time I talked about those! Just looking for the user script? Grab it here. Since v1.0, I’ve added the following features and improvements to REKS: Better Dice Rolling The dice roller (\r) now supports all Roll20 […]
Are you running tabletop RPGs in Roll20 and finding yourself frustrated by the limitations of its keyboard shortcuts? Want to control audio, automate combat, roll dice, and even create characters and handouts all from the comfort of the keyboard, and without having to spring for a pro account? Perhaps you’re looking to drive Roll20 with […]
Last month I showed off my Stream Deck setup for Roll20 and followed it up with a suite of bookmarklets for improved music controls. A few days ago I got an email from a reader who discovered that the dice roller setup I presented in the original Stream Deck post didn’t work with the chat […]