Update: A previous version of this font used an arbitrary mapping instead of the proposed Kunrei-shiki romaji mapping. If you want that version of the font for whatever reason, you can find it here. A new Zelda game is upon us, and it contains a new writing system, and so it is time for me […]
Month: May 2023
In the world of open source software, the phrase “scratching one’s own itches” comes up pretty frequently. The idea is this: If you’re working on a problem and find you’re missing a useful tool, you can build it yourself and share it with the community. When enough people do this, we get great tools. I’ve […]